N:=10; AA1:=AMOUNT/V; BB1:=L<AA1*0.9; VAR1:=LLV(LOW,21); VAR2:=HHV(HIGH,21); 攻擊線:MA(C,5),COLORWHITE,LINETHICK2; 防守線:EMA(C,13),COLORE032AF,LINETHICK4; AK1:=EMA((((CLOSE-VAR1)/(VAR2-VAR1))*100),5); AK:=EMA((((CLOSE-VAR1)/(VAR2-VAR1))*50),13); 生命線:MA(C,34),COLORRED,LINETHICK2; CC1:=(C-REF(C,1))/REF(C,1)*100>1.2; DD1:=L<MA(C,5)*0.921; 主力前沿:EMA(CLOSE,153),COLORC8FFFF,LINETHICK; AB:=CROSS(AK1,AK); DRAWTEXT((AB=1),(LOW*0.99),'牛窩'),COLORYELLOW; EMA9:EMA(CLOSE,173),COLOR96FFFF; EMA10:EMA(CLOSE,193),COLOR64FFFF; EE1:=V<MA(V,5)*1.5; 擒龍:=BB1 AND CC1 AND DD1 AND EE1,LINETHICK0,COLOR0099FF; EMA11:EMA(CLOSE,213),COLOR28FDFD; 主力后方:EMA(CLOSE,233),COLOR00FFFF; DRAWTEXT(擒龍,L*0.99,'擒龍'),COLOR0099FF;
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